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Comments

Steven Shaviro

I'm glad you found my comments on the book interesting. Of course I realize that your book has a specific, "tactical" focus, and that what I was looking for would mean a different or additional book. I was really trying to think through how your book relates to issues that I am grappling with. Thanks again for a truly stimulating read.

Suw

I don't suppose you'll happen to still be in London on Weds 25th or Thurs 26th will you? If you are, I'd be way chuffed to pony up for a pint for you (translation: I'd be happy to buy you a drink). You don't know me from Eve, but I believe we may have friends in common.

rosalyn

Hi, I just saw you n the news and found what you had to say very interesting. I am one of those teens who spends some time reading and no time gaming. I'm going to give what you had to say some thought.

Dana

Hi,

I have 4 children 3 of which have an Autism Spectrum Disorder called PDD-NOS . Recently we have found that they excel at N64, PS1 , PS2 and GameCube some how patterning and skills that they cant seem to grasp in the real world they "get" from the games and allot of the time once they get it they can then bring it into real life.

We keep being told by doctors that more than an hour will rot their brains we have found it to be the opposite. I was really pleased to see a clip of you talking about the skills games can build if its part of a " balanced media diet" Keep up the good work :)

Dana

Sergio Davila

Dear Mr. Johnson,

My name is Sergio Davila, and I'm the California correspondent with Brazilian daily newspaper Folha de S.Paulo, the largest and most influential Brazilian outlet. I'd like to interview you about your most recent book. It won't take long, and we could do it by e-mail, phone, or fax.

Do you think it is possible?

Thanks in advance,

Sergio Davila

Mike Hilger

Dear Mr. Johnson,


I have read your book "Everything Bad is Good For You" and am a gamer/reader and I think you are right on. I saw you on Attack of the Show two weeks ago discussing your thought on the idea of those who game should read and those who read should game. I agree and think that it is the best way to get your self out there in the world. Reading and gaming are my two favorite things, that and music. But I must say I loved this book so far (I have just reached part 2).

Also I am using your book as a source for my speech class on how I believe video games do have some ideal qualites to them...no matter how violent. It's the whole purpose of how one thinks while playing. Excellent work!

Thank you,

Mike Hilger

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    The Basics

    • I'm a father of three boys, husband of one wife, and author of seven books, and co-founder of three web sites. We spend most of the year in Marin County, California though I'm on the road a lot giving talks. (You can see the full story here.) Personal correspondence should go to sbeej at earthlink dot net. Media requests should go to Matthew.Venzon at us.penguingroup dot com. If you're interested in having me speak at an event, drop a line to Wesley Neff at the Leigh Bureau (WesN at Leighbureau dot com.)

    My Books

    • : Where Good Ideas Come From: The Natural History of Innovation

      Where Good Ideas Come From: The Natural History of Innovation
      An exploration of environments that lead to breakthrough innovation, in science, technology, business, and the arts. I conceived it as the closing book in a trilogy on innovative thinking, after Ghost Map and Invention. But in a way, it completes an investigation that runs through all the books. Sold more copies in hardcover than anything else I've written.

    • : The Invention of Air

      The Invention of Air
      The story of the British radical chemist Joseph Priestley, who ended up having a Zelig-like role in the American Revolution. My version of a founding fathers book, and a reminder that most of the Enlightenment was driven by open source ideals.

    • : The Ghost Map

      The Ghost Map
      The latest: the story of a terrifying outbreak of cholera in 1854 London 1854 that ended up changing the world. An idea book wrapped around a page-turner. I like to think of it as a sequel to Emergence if Emergence had been a disease thriller. You can see a trailer for the book here.

    • : Everything Bad Is Good for You: How Today's Popular Culture Is Actually Making Us Smarter

      Everything Bad Is Good for You: How Today's Popular Culture Is Actually Making Us Smarter
      The title says it all. This one sparked a slightly insane international conversation about the state of pop culture -- and particularly games. There were more than a few dissenters, but the response was more positive than I had expected. And it got me on The Daily Show, which made it all worthwhile.

    • : Mind Wide Open : Your Brain and the Neuroscience of Everyday Life

      Mind Wide Open : Your Brain and the Neuroscience of Everyday Life
      My first best-seller, and the only book I've written in which I appear as a recurring character, subjecting myself to a battery of humiliating brain scans. The last chapter on Freud and the neuroscientific model of the mind is one of my personal favorites.

    • : Emergence: The Connected Lives of Ants, Brains, Cities, and Software

      Emergence: The Connected Lives of Ants, Brains, Cities, and Software
      The story of bottom-up intelligence, from slime mold to Slashdot. Probably the most critically well-received all my books, and the one that has influenced the most eclectic mix of fields: political campaigns, web business models, urban planning, the war on terror.

    • : Interface Culture : How New Technology Transforms the Way We Create and Communicate

      Interface Culture : How New Technology Transforms the Way We Create and Communicate
      My first. The book I wrote instead of finishing my dissertation. Still in print almost a decade later, and still relevant, I think. But I haven't read it in a while, so who knows what's in there!

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